![]() ![]() Every time you defeat an enemy, one piece of your equipment is scrapped and turned into a gadget. The Inventor is a frustrating class to play with. Either way, upgrade whichever of these moves you take as soon as possible. But if you're feeling lucky and want to do major damage, take the Ultima Weapon. If you find yourself going over the CPU Counter a lot, the Buster Sword is a safe option. The Ultima Weapon will do double damage when you hit a jackpot. The Buster Sword is immune to errors, which means that even if you go over the CPU Counter target you'll still be able to use this attack. ![]() No matter which one of these moves you choose, it's likely going to be the best attack in your arsenal. When you hit level 2, you'll get the choice of either taking the Buster Sword or the Ultima Weapon. Otherwise, you're better off just using Calculate to get more dice. It's smart to use this at the beginning of your turn so you can guarantee a jackpot. It will automatically bring the Counter to a jackpot and give you random dice. This class' limit break is called Autoroll and is tied to the CPU Counter. However, if you go over the target, the CPU Counter will error out, which means you can't get any more dice or use any more moves. Finding moves where those extra ones can be utilized is the key to success.įor example, if the target is nine and Calculate generates a six and a three, you hit the target and will get a jackpot that will let you use one of three special moves for free. Since it has three uses, that means you could use those ones to add three poison damage to an enemy. An attack like Poison Needle can't be used with dice higher than two. While this may not seem like much, a lot of The Thief's equipment is dependent upon low-value dice and countdowns. The Thief's limit break is called Unlucky Roll and will immediately grant you four extra dice that are all ones. Sometimes this will work out well, but other times it may mean that you're using an attack that your opponent is strong against which reduces its effectiveness. Each turn, The Thief will swipe a different attack from the enemy you're facing. His early moves don't allow you to do much damage, so it takes a while for him to become effective.Īs you might expect with a thief, this class is all about stealing equipment from your enemies. Performing Fury with this can allow you to do up to 30 damage in a single move, which can one-shot some enemies.ĭespite being the second class that you can unlock, The Thief can be one of those most difficult dice to play as. It's a piece of equipment that can only be used once per battle, but you can slot a five die into it to do 3x damage. In fact, if you can obtain Crystal Sword, you should attempt to use your limit break with it whenever you can. You should pair this limit break with your most hard-hitting attacks, such as Battle Axe, Broadsword, Hammer, and especially Crystal Sword. This means that can you double up on one of your powerful attacks to make it twice as deadly. His limit break is called Fury, which lets you perform your next move twice. Since you always have this ability, you don't necessarily need to take any of the moves that alter a die's value such as Bump or Spatula. So if you have some ones or twos, it's not a bad idea to reroll them to see if you can improve your damage output. A lot of The Warrior's moves rely on higher value dice to inflict serious damage on his enemies. His special ability allows him to reroll any of his dice up to 3 times during a turn. All you need to do is smack your enemies as hard as possible. He's the most straightforward character to play as he doesn't feature any bizarre or unique gameplay mechanics. As his name suggests, he's all about doing big damage. The first class you have access to is The Warrior. ![]()
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